This turned out to be my biggest project. Because when I began the tutorial, the creator of the tutorial pulled files from a different tutorial of his in order to create the energy going across the screen. That ended, well, not as good as I was hoping for.
But, I did learn how to use the effect, and I am fairly confident I could replicate it much more effectively now.
Tuesday, September 30, 2014
Friday, September 26, 2014
Spin Thing
But, all in all I am sort of happy with this week's title. Not nearly as happy as last week's though....
Friday, September 19, 2014
Ancient Titles
So, this one wasn't on my original plan. But, I don't have the software to make the one i was supposed to this week, so this is what I got.
I followed the tutorial on Vidoe Copilot in order to create the project main points of the title. But, when the tutorial ended i felt the need to make it tailored to my school. So, I got a blue metal texture and overlaid my entire project with it. Then I went to the text and precomped it, so I could overland a different blue metal texture, and it just happened to have a stripe through the middle, which I thought was a nice touch. Once that was done I felt that the text blended into the background so I added a glow layer style to the precomped text layer and added the white border around the edges.
And that is what I ended up with.
Friday, September 12, 2014
The Ring
Once I had the ring created I added 5 trap code particular effect going around in a circle, to create a simulated effect going around the ring. Once I had that entire thing done, I didn't think that that was enough. So, I added 2 more trap code particular effects in the background, to create a dust floating in the background effect.
Once I had all that done, I added in the text. However I didn't feel like that, was enough to have just the text in there, so I added a bevel and emboss effect to give it a more 3d look.
Friday, September 5, 2014
Crumble Animation
This is my final crumble animation.
I created this crumbling effect using after effects. I first created a photoshop document containing the graphic I wanted to crumble out. Then I precomped the final so that it made it very easy to change what I want to crumble out. Then I created the shatter effect. Then I duplicated the shatter effect and changed the shatter amount and shrunk the pieces to create a micro-shatter and make the animation more believable. Then I added a feather mask to the entire project to give it a more realistic detail. All in all I am very happy with how it turned out.
This is the version I am using for our ONW NOW opening animation.
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